The map has been released!
I currently have a mapping project going on right now, called “gm_tornadoalley”. It’s the sequel to the unreleased “gm_tornadochase”.
Here is a short video of what the map is going to turn out to be. It’s very short due to a lot of things still unbuilt.
Work on the tornado took about 5 hours just for the storm. The house took me about an hour.
The citadel alarm goes off 8 seconds before the tornado spawns. The tornado can spawn anywhere in the map, at any time. Unluckily for me, in the video, the tornado spawned right next to the house. I didn’t expect that.
The Trailer Park (Hammer)
This thread was started to collect ideas to make the map better.
The map already takes 1:30 minutes to compile… On fast. So lighting will be up to the players, adding one light boosts the compile time up by literally 15-30 seconds. There’s a light_environment, so don’t freak!