** Gm_Underwaste **
** + Bonus (read in the end of post) **
** Description **
That was the time that took me to start and finish this map. Probably not because it’s detailed or anything, but because I am lazy. I wanted to abandon it, but a lot of people said not to. So I somehow dragged myself through it. And here it is.
Map is a Wasteland and underground lab.
Lab has everything for human to survive and keep him healthy.
It has bedroom, kitchen, supplies, operation room, research room, toilet, and other rooms. (see screenshots)
It has some custom content and some CSS and some EP2.
Has some mad zombie on surgery table.
Has a lot of props.
Obviously has lights.
Has a lot of interactive stuff , Such as : Shelves, Boxes in table, kitchen table, hula dool.
TV is RT screen. So if you use your RT camera, you will see image on TV. I got that idea not so far ago, I had a simple picutre from District 9 so far. Then I changed it to RT screen.
A doors are automatic so don’t get jammed in them.
Have a TOTAL fun, physgun doesn’t matter, you can’t drag out doors or dynamic entities. Because they are blocked to use physgun. Didn’t want doors to be fucked up.
Really big elevator tunnel. So I guess safe against nukes if someone launches them up in wasteland you will survive in lab.
In elevator room it has a trash channel, which you open, drop stuff there, close and it’s being send up to wasteland.
** Screenshots **
I sorted them out by categories. ANd media tagged.
** Main Hall **
** Bedroom **
** Kitchen + Going down into Storage Room **
** Research Room **
** Common Room or Transition Room **
** Toilet **
** Surgery Room **
[media] http://i411.photobucket.com/albums/pp196/arleitiss/artless0014.jpg [/media]
** Elevator Room + Elevator **
** Wasteland (LONG! Open at your own patience) **
** Vision in different modes **
** Known Bugs **
Near the entrance there is few holes in displacement. Really Small ones. Smaller than pistol in game.
Displacement size. It’s not even bug it’s the way I made it because with small scale texture it looked shite.
** Requirements **
Counter Strike Source
Half Life 2 Episode 2
Good computer. (Seriously)
** Credits **
arleitiss - Idea, whole map, custom textures, Solar panel, Shack.
ssa gib A - Hazard Suit model + stand (porting from 007 game)
Unknown author but legend person big thanks - Making books models.
(No idea who made them, I just saw a guy who uploaded them) So won’t credit. But thanks to who made them.
Unknown author but same legend person big thanks as well - for making PS3 model and controller.
(As usually author lost only re-uploaders found) - Thanks to author of it.
karatekafer - For awesome skybox making. Big thanks.
** Contacts **
or just read my profile for info.
** Download **
** Bonus **
I included .VMF of this map.
So feel free to edit and remake it, or just copy stuff from it.
Just in case you use any of my materials include me in credits and if you use other people stuff in my map include them in Credits.
Instructions about using .vmf read in VMF folder when you download map.