They very much don’t like each other i have noticed. I’m currently working on a project where i would love to have the zooming feature of the camera in use but sadly every time i play the demo back the FoV from the camera is gone and is back to the regular FoV.
I’ve tried using fraps. Can’t set my host_framerate 30 to make fraps smooth because it really fucks with the animations in my facepose.
So is there any way at all to give me the same effect as the camera zoomed in and have it record right?
and yes I’ve tried the FOV commands in the console and they don’t zoom in far enough.