First thing’s is first, don’t refer me to this:
Because I already know about it. My question is, is there a possibly way to recode some stuff to add new ammo types other than the ones listed there. I know it has to be valid Source/gmod ammo type, (E.g. CombineCannon, StriderMinigun, etc.) but is there a way to create your own? Or possibly use a mod to manipulate or get around this?
// Give the collecting player some free health activator:GiveAmmo(20, "combinecannon") end end
This was used to differ .50AE, from the .50BMG, now I am doing 12g, 16g, and 20g shells. But I have run out of ammo types I think.