So, basically SRCDS has got Multi-Core Support. GMOD doesnt, or is there anything I need to configure?
I mean, yes it is using all cores. But its never using more then 110% in total, even though it WOULD be required as the server starts to lag with 76 players on (ping 200+). Is there any way to manage this? How do the big US Servers do this with 90 players on it?
Im using Linux Debian 6, starting the server in a screen. And as said, it uses all CPU Core (4-cores). But not more then 110% - even though it could use 400%.