Gmod to SFM porting (Models warped)

Hi, I ported some gmod models to sfm and some came out fine, but some of them came out warped.

For example this is what she’s supposed to look like

https://steamuserimages-a.akamaihd.net/ugc/84846796411516936/1B0761AE8C4E834387B111EB0B8D39149943D60E/

And yet this is how she came out in SFM

As you can see the neck/shoulders got all funky. Anyone know why this happens and/or how I can fix it? Or if not anyone willing to try to port them correctly for me? I have the files ready for dl. Thanks!

Looks like a rigging problem to me. Maybe some parts of the model were rigged to wrong bones and they look crazy.

Well that is how she spawns in, before a rig is applied, and applying a rig leaves her that way :confused:

I figured it out in case anyone else has this problem, and it’s a very simple fix: the spine and clavicle bones were all misplaced, so just select each one and default them and the model comes together :slight_smile: