gmod_game: Added secondary fire to Poltergeist: charged shot ..

Revision 574
Added secondary fire to Poltergeist: charged shot for longer range.
Added highlights/awards based on player’s time of death.
Added glow to possessed props, only visible to spectators.
Switched Teleporter buttons, primary now teleports.
Fixed chatmessage that said “voted to change gamemode” even when ttt_fretta_mapvoting was on.
Changed Files:
[ul]
[li]trunk/gamemodes/terrortown/entities/weapons/weapon_ttt_phammer/shared.lua [/li][li]trunk/gamemodes/terrortown/entities/weapons/weapon_ttt_teleport/shared.lua [/li][li]trunk/gamemodes/terrortown/gamemode/cl_awards.lua [/li][li]trunk/gamemodes/terrortown/gamemode/cl_radar.lua [/li][li]trunk/gamemodes/terrortown/gamemode/cl_voice.lua [/li][li]trunk/gamemodes/terrortown/gamemode/fretta_must_die.lua [/li][li]trunk/gamemodes/terrortown/readme.txt[/li][/ul]

Committed By Stefan van der Meer