gmod_game: Dog now throws and catches

Revision 378
Dog now throws and catches
[Lua] Player:GetViewModel() now takes an int [0-3]
[Lua] Removed Player:SetClientsideVehicle
[Lua] Removed Player:GetClientsideVehicleChanged Files:
[ul]
[li]trunk/bin/MenuSystem.dll[/li][li]trunk/bin/SceneCacheProxy.dll[/li][li]trunk/bin/client.dll[/li][li]trunk/bin/game_shader_generic_garrysmod.dll[/li][li]trunk/bin/lua_shared.dll[/li][li]trunk/bin/server.dll[/li][li]trunk/bin/toybox.dll[/li][li]trunk/changelog.txt[/li][li]trunk/lua/includes/modules/gm_sqlite.dll[/li][/ul]
Committed By Garry Newman

Having 20 Dog’s fighting over the same prop is quite hilarious. :v:

Yay, finally re-implemented! I love playing catch with Dog.

What is this svn ?

https://facepunch.svn.beanstalkapp.com/gmodgame/trunk