gmod_game: glob.decode handles strings with a few extra chars..

Revision 492
glob.decode handles strings with a few extra chars on the front/end
gmsave.LoadMap works (called by toybox) Changed Files:
[ul]
[li]trunk/lua/includes/gmsave.lua [/li][li]trunk/lua/includes/init.lua [/li][li]trunk/lua/includes/modules/glon.lua[/li][/ul]

Committed By Garry Newman

glob by deco da man

what does this gmsave do for now?

gmsave does nothing for the end user for now. It’s intention is to let you load/save all the props/constraints on a single map without having to reload map using Valve’s old save system .

And glon still doesn’t encode vehicles. :confused: