gmod_game: Improved damage attribution for physics-based trap..

Revision 615
Improved damage attribution for physics-based traps.
Fixed case where fretta map-only vote could start while one was running.
Ragdoll pinning HUD indicator and different rope texture.
Changed Files:
[ul]
[li]trunk/gamemodes/terrortown/entities/weapons/weapon_zm_carry/shared.lua[/li][li]trunk/gamemodes/terrortown/gamemode/cl_scoring.lua[/li][li]trunk/gamemodes/terrortown/gamemode/fretta_must_die.lua[/li][li]trunk/gamemodes/terrortown/gamemode/init.lua[/li][li]trunk/gamemodes/terrortown/gamemode/player.lua[/li][/ul]
Committed By Stefan van der Meer