gmod_game: Reworked C4 disarming to a wire-cutting deal.

Revision 506
Reworked C4 disarming to a wire-cutting deal.
Teleporter now just stops you from teleporting if the destination is blocked rather than killing you.
Switched to a different model for Newton Launcher and Teleporter to get around a model issue where they would muzzleflash when deployed.
Changed Files:
[ul]
[li]trunk/changelog.txt[/li][li]trunk/gamemodes/terrortown/entities/entities/ttt_c4/cl_init.lua[/li][li]trunk/gamemodes/terrortown/entities/entities/ttt_c4/shared.lua[/li][li]trunk/gamemodes/terrortown/entities/weapons/weapon_ttt_phammer/shared.lua[/li][li]trunk/gamemodes/terrortown/entities/weapons/weapon_ttt_push/shared.lua[/li][li]trunk/gamemodes/terrortown/entities/weapons/weapon_ttt_teleport/shared.lua[/li][li]trunk/gamemodes/terrortown/gamemode/cl_keys.lua[/li][li]trunk/gamemodes/terrortown/gamemode/cl_search.lua[/li][li]trunk/gamemodes/terrortown/gamemode/corpse.lua[/li][li]trunk/gamemodes/terrortown/gamemode/player_ext.lua[/li][li]trunk/gamemodes/terrortown/gamemode/resources.lua[/li][li]trunk/gamemodes/terrortown/readme.txt[/li][/ul]Added Files:
[ul]
[li]trunk/gamemodes/terrortown/content/materials/VGUI/ttt/c4_bomb.vmt[/li][li]trunk/gamemodes/terrortown/content/materials/VGUI/ttt/c4_bomb.vtf[/li][li]trunk/gamemodes/terrortown/content/materials/VGUI/ttt/c4_cut.vmt[/li][li]trunk/gamemodes/terrortown/content/materials/VGUI/ttt/c4_cut.vtf[/li][li]trunk/gamemodes/terrortown/content/materials/VGUI/ttt/c4_wire.vmt[/li][li]trunk/gamemodes/terrortown/content/materials/VGUI/ttt/c4_wire.vtf[/li][li]trunk/gamemodes/terrortown/content/materials/VGUI/ttt/c4_wire_cut.vmt[/li][li]trunk/gamemodes/terrortown/content/materials/VGUI/ttt/c4_wire_cut.vtf[/li][li]trunk/gamemodes/terrortown/content/sound/ttt/wirecut.mp3[/li][/ul]
Committed By Stefan van der Meer