Revision 783
[0000069] allow dynamic shadows up to 4096² instead of being limited by current framebuffer size
Not totally convinced that this breaks internal engine limits - but it’s allowed now. Changed Files:
[ul]
[li]trunk/src_garrysmod/game/client/clientshadowmgr.cpp [/li][li]trunk/src_garrysmod/game/client/viewrender.cpp[/li][/ul]
Committed By Garry Newman