Doesn’t submit the same error over and over if they’re repeating every frame - which all good errors are.
Lua function Material() throws a Lua error if missing materialsChanged Files:
Committed By Garry Newman
Awesome, no more error spam!
Oh it still displays them. It just doesn’t send them to Garry.
I could make it not spam them, but I don’t know whether that’s a good thing - because the error will still be happening and people will just put up with it.
Error spam is important and helpful, because annoying the fuck out of people is the only way developers can get people to actually report bugs.
Could you perhaps make errors bigger?
The in-game error display could be somewhat active, like showing errors this way:
(24) unable to call function: xyz
Which means that error got spammed 24 times …
Lets have a toggle-able error window.
Then people would turn off the errors instead of fixing them.