Normally, I don’t have too much of an issue with performance. Since procgen 7, I’ve dropped from the 60+ fps I was getting previously to a mostly steady 30 fps while running at max detail. I can squeeze our more if I lower detail, but I like the look of it so I deal with it. However, since the weekend updates that brought out DX11 and the other fixes, I’ve been having some issues that basically have made Rust unplayable.
When I load in, things seem fine in terms of performance, but I see a lot of graphical glitches and tearing. I find myself getting between 20 and 25 fps. While it’s annoying, it’s still somewhat playable. But after a while, the game will take a sharp downward dive and sit at 1 fps indefinitely. Doesn’t matter what I’m doing or where I am. Sometimes I’m out doing stuff, other times just parked in base crafting. There seems to be nothing in particular that triggers it. It just happens after a short tome of being logged in. The only way out is to alt+f4 and restart. I’ve tried logging off and back on without restarting the client, and it just loads up running at 1 fps.
I’ve tried running at lower resolutions, lowered details, running in DX9 mode, but it’s always the same. It doesn’t matter. I just drop to 1 fps and stay there.
Anyone else encounter this issue?
i7 4770 @ 3.4 GHz
16 GB RAM
AMD R9 270, 2 GB