Gold source Compiling error.

Im trying to make an GoldSource Game since sourceEngine is not the one i want for my game.
But my Hammer editor cant seem to compile my maps proper.

Any advice?

** Executing…
** Command: Change Directory
** Parameters: C:\Program Files\Steam\SteamApps\common\Half-Life

** Executing…
** Command: Copy File
** Parameters: “C:\Program Files\Steam\SteamApps\common\Half-Life\valve\maps estmap.map” “C:\Program Files\Steam\SteamApps\common\Half-Life SDK\Map Files estmap.map”

** Executing…
** Command: C:\PROGRA~1\Steam\STEAMA~1\common\HALF-L~4\MAPTOO~1\qcsg.exe
** Parameters: “C:\Program Files\Steam\SteamApps\common\Half-Life SDK\Map Files estmap”

qcsg.exe v2.8 (Oct 25 2000)
---- qcsg ----
entering C:\Program Files\Steam\SteamApps\common\Half-Life SDK\Map Files estmap.map

************ ERROR ************
Token too large on line 5

** Executing…
** Command: C:\PROGRA~1\Steam\STEAMA~1\common\HALF-L~4\MAPTOO~1\qbsp2.exe
** Parameters: “C:\Program Files\Steam\SteamApps\common\Half-Life SDK\Map Files estmap”

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----

************ ERROR ************
Can’t open C:\Program Files\Steam\SteamApps\common\Half-Life SDK\Map Files estmap.p0

** Executing…
** Command: C:\PROGRA~1\Steam\STEAMA~1\common\HALF-L~3\hl.exe
** Parameters: -windowed +map “testmap”

Jesus christ, why are you using the original compile tools from 1998? They were terrible when they were new. Get Vluzacn’s compile tools (the only currently maintained GoldSRC map compile tools)

http://forums.svencoop.com/showthread.php/38059-ARCHIVE-Custom-ZHLT-by-vluzacn