We are seeing alot more emphasis on more primitive weaponry lately. With the clubs and the swords and the maces and crossbows and all that. This is awesome. It’s going to make early game alot more fun.
The problem is, these new weapons and additions don’t matter, because once you farmed enough barrels to get a gun, you will hardly ever use them.
It’s way too easy to find guns and mass produce them. Guns are not a valuable commodity, something to treasure. The only time they are is when you don’t have a gun BP.
Not to mention, making guns from scratch with nothing more than some metal and some cloth is ridiculous. It should be harder then that.
There are a couple solutions to this, however:
1: Make it so guns can only be obtained by finding them in radtowns or buildings or just out in the wild (barrels until barrels get removed).
2: Make the crafting system alot more intricate and make building guns a lengthy and expensive proccess.
What do you think?