[GWEN] Revision 36: Cleaning up OpenGL implementation - adding sample/renderer to project

Changed Paths:
Modify/trunk/trunk/gwen/Projects/codeblocks/GWEN DLL.cbp
Modify/trunk/trunk/gwen/Projects/codeblocks/GWEN Static.cbp
Modify/trunk/trunk/gwen/Projects/codeblocks/GWEN.workspace
Modify/trunk/trunk/gwen/Projects/codeblocks/Renderer-DirectX9.cbp
Modify/trunk/trunk/gwen/Projects/codeblocks/Renderer-GDI.cbp
Add/trunk/trunk/gwen/Projects/codeblocks/Renderer-OpenGL.cbp
Modify/trunk/trunk/gwen/Projects/codeblocks/Renderer-SFML.cbp
Modify/trunk/trunk/gwen/Projects/codeblocks/Sample-DirectX9.cbp
Add/trunk/trunk/gwen/Projects/codeblocks/Sample-OpenGL.cbp
Modify/trunk/trunk/gwen/Projects/codeblocks/Sample-SFML.cbp
Modify/trunk/trunk/gwen/Projects/codeblocks/Sample-WindowsGDI.cbp
Modify/trunk/trunk/gwen/Projects/codeblocks/UnitTest.cbp
Modify/trunk/trunk/gwen/Projects/codelite/GWEN DLL.project
Modify/trunk/trunk/gwen/Projects/codelite/GWEN Static.project
Modify/trunk/trunk/gwen/Projects/codelite/GWEN.workspace
Modify/trunk/trunk/gwen/Projects/codelite/Renderer-DirectX9.project
Modify/trunk/trunk/gwen/Projects/codelite/Renderer-GDI.project
Add/trunk/trunk/gwen/Projects/codelite/Renderer-OpenGL.project
Modify/trunk/trunk/gwen/Projects/codelite/Renderer-SFML.project
Modify/trunk/trunk/gwen/Projects/codelite/Sample-DirectX9.project
Add/trunk/trunk/gwen/Projects/codelite/Sample-OpenGL.project
Modify/trunk/trunk/gwen/Projects/codelite/Sample-SFML.project
Modify/trunk/trunk/gwen/Projects/codelite/Sample-WindowsGDI.project
Modify/trunk/trunk/gwen/Projects/codelite/UnitTest.project
Modify/trunk/trunk/gwen/Projects/gmake/GWEN DLL.make
Modify/trunk/trunk/gwen/Projects/gmake/GWEN Static.make
Modify/trunk/trunk/gwen/Projects/gmake/Makefile
Modify/trunk/trunk/gwen/Projects/gmake/Renderer-DirectX9.make
Modify/trunk/trunk/gwen/Projects/gmake/Renderer-GDI.make
Add/trunk/trunk/gwen/Projects/gmake/Renderer-OpenGL.make
Modify/trunk/trunk/gwen/Projects/gmake/Renderer-SFML.make
Modify/trunk/trunk/gwen/Projects/gmake/Sample-DirectX9.make
Add/trunk/trunk/gwen/Projects/gmake/Sample-OpenGL.make
Modify/trunk/trunk/gwen/Projects/gmake/Sample-SFML.make
Modify/trunk/trunk/gwen/Projects/gmake/Sample-WindowsGDI.make
Modify/trunk/trunk/gwen/Projects/gmake/UnitTest.make
Modify/trunk/trunk/gwen/Projects/premake4.lua
Modify/trunk/trunk/gwen/Projects/vs2002/GWEN DLL.vcproj
Modify/trunk/trunk/gwen/Projects/vs2002/GWEN Static.vcproj
Modify/trunk/trunk/gwen/Projects/vs2002/GWEN.sln
Modify/trunk/trunk/gwen/Projects/vs2002/Renderer-DirectX9.vcproj
Modify/trunk/trunk/gwen/Projects/vs2002/Renderer-GDI.vcproj
Add/trunk/trunk/gwen/Projects/vs2002/Renderer-OpenGL.vcproj
Add/trunk/trunk/gwen/Projects/vs2002/Renderer-OpenGL.vcproj.user
Modify/trunk/trunk/gwen/Projects/vs2002/Renderer-SFML.vcproj
Modify/trunk/trunk/gwen/Projects/vs2002/Sample-DirectX9.vcproj
Add/trunk/trunk/gwen/Projects/vs2002/Sample-OpenGL.vcproj
Add/trunk/trunk/gwen/Projects/vs2002/Sample-OpenGL.vcproj.user
Modify/trunk/trunk/gwen/Projects/vs2002/Sample-SFML.vcproj
Modify/trunk/trunk/gwen/Projects/vs2002/Sample-WindowsGDI.vcproj

Cleaning up OpenGL implementation - adding sample/renderer to project files

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