Hi Rust Dev’s,
I have nearly 850hrs in Rust, and the game is highly addictive, it’s a fantastic game. One thing that stop’s me playing though in my tracks is the abundance of cheaters. I can handle the occasional visible cheaters who admins can easily see and test for, like speed hackers or jump hackers. The admins can quickly detect those and kick/ban players.
The hack that is really ruining the game for me is the ESP hackers…you NEED to put in additional checks for this hack. It ruins the game when you have spent several weeks making a massive base, with decoy loot rooms, complex internal room systems to complicate and confuse legitimate players, and to make base design meaningful.
But when you log back in to find a single pillar barricade glitch up the one side of the base, 6 floors to a specific wall in a 10 story high 5x5 base, and 2 walls breached to the exact room you had your most precious cargo in, it’s more than disheartening…it’s game destroying. It’s uninstall and move on from Rust level of disheartening.
I can accept on the occasion that players might have a lucky guess and hit the room I had my stuff in, but for it to be so obvious that they don’t even waste a single additional c4 than required to breach exactly the right room concealing the good items, OR beyond gaining the lucky room with all the stuff in it, attempting to continue onward and raid further into the base with the c4 they gained. Logic tells you that there is something not right.
I have raided many bases in my 850 hours, but having made countless normal mistakes in breaching rooms with decoy storage with nothing inside, or even entire decoy bases designed to trick players, in fact i raided a large base only last night and blew 12x C4 only to get a single full set of leather gear from the event.
For someone to then raid my massive 5x5x10 base and only use 4 c4, is highly suspect to me.
Please, if you do nothing else in the next patch…please fix the ease of access of these hacks, especially ESP