Halo3_Foundry_V2

This is my second version of my halo3_foundry i have made. I’ve been working on this map for a while now and just thought i should post it on here to show u guys, get some feed back and some tips or suggestions.

The first Halo3_foundry map is located here: http://www.garrysmod.org/downloads/?a=view&id=50345
I also made a css version for it: http://www.garrysmod.org/downloads/?a=view&id=50422

Ill also make a gm and css version for this V2 aswell for you css fans.

Here’s some screenies on how the map is going. what do you guys think so far? (some parts ain’t textured yet “Grey & orange parts”) I’m using custom halo1, halo2 and halo 3 textures.

Looks pretty detailed but ingame would be nice.

Is this by screenshot reference or did you did you build it on top of an exported level somehow? Because it really looks accurate.

Hey, maybe I can get you the real props of those crates and such.

:smug:

nearly all of it is done by screenshot reference execpt the inner hallway which isn’t done, which ill be using my halo 3 game since i can’t get any good screenshots of it. i just made it all by eye.

if you could ill be very grateful Civil.

It would be good if there was a foundary game mode, in which you build a level with the real props.

Most of the things in there are.

The “grey and orange parts” are dev textured areas.

You’re not gonna get much praise without showing the compiled map.

yeah, but the map isn’t ready to be compiled yet so i just thought so show how much ive done so far.

With the reason to not be banned for “no content”

The wall textures looks sorta weird.

It looks good keep it up :slight_smile:

looks sveet! keep up the good work, i was actually think about build that my self :smiley:

Compile early and compile often is rule 1, son.

Otherwise you find that something at the core of the map is crashing source and you have to tear the ass out to fix it.