Is it possible to have like a security camera sort of thing, And what the camera sees then it will be projected on to a brush/texture?
yes, it’s the RT camera and an rendertarget material. Don’t remember the name of the material…
Thanks, and do you need a certain Texture???
THANKS SO MUCH MATALICS!!! You always are a HUGE help :D!
On a semi related note, I have security cameras in one of my maps, but I can’t get them to view form different cameras, they all use the first camera for some reason and I don’t know why. Could anyone shed light on this?
The Source Engine cannot show more then one camera at the time. You need to use a logic_timer to switch between them.
Damn, but thanks for the info.