I had noticed this bug for some time now, I tried looking all over and I haven’t seen anything about it recently. It’s basically where my textures IN the editor will show over stretched on a particular axis, in a particular screen angle. I will show you with this video.
This hasn’t really effected my maps, the textures show up fine in game and the compiler isn’t effected either. It’s just a hammer bug in the 3D view I have always kind of wondered about, but it never really caught my attention till this map, where its happening all the time.
Does anyone else have this issue? Is it common? Does it have something to do with my screen resolution? Or is the face bugged and I probably should fix it?
Whats going on here?
OFF TOPIC: I plan on releasing video demo showing you this map and what I have planned, to see what kind of feed back I get