I’ve had this error ever since I added the huge bridge to my level, and, well, the issue is obvious, it’s probably the bridge, added to the displacements I have making up all my geometry. (It’s an island.)
[EDIT: It’s probably my bridge, with it’s 9k vertices, I need to convert it to a prop, but I also need the lighting. ;(]
I converted the middle of my huge island to the power of 2, because it’s flat. (I probably need to actually destroy the displacements all together, but Currently I have maybe 10k vertices. 35840, faces @ 3 vertices each (Assumption), I need it reduced to about 6k, because the .bsp format sucks.
Anyways, the only thing I see here, is to get my geometry down in it’s vertices, OR, convert all of my displacements to a prop_static with propper (or something like that) The only issue is, what will go wrong?
How do I get the lighting for my island to be… well, brush quality.
And then there is the physics. I need my collision to be on par with the displacements.
I’ll be researching this whole time, but does anybody know the answer?
Or maybe I can try turning my bridge into a static prop.
— Found these for getting propper working, but what about the lighting? Can I modify the .rad file? —