Hammer not compiling maps

My problem is that whenever I try to compile a Gmod map in hammer I get this:

  Valve Radiosity Simulator     

4 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead…
[Reading texlights from ‘e:\program files (x86)\steam\steamapps\benj551\sourcesdk\bin\orangebox\bin\lights.rad’]
[45 texlights parsed from ‘e:\program files (x86)\steam\steamapps\benj551\sourcesdk\bin\orangebox\bin\lights.rad’]

After that theres is no bsp and so no map
I can post the whole compile log if it will help I also tried used some online compile log checker and it said vrad bin is missing but didn’t say how to fix it
How do I fix this or am I doomed to not map.

post the whole compile log.

** Executing…
** Command: “e:\program files (x86)\steam\steamapps\benj551\sourcesdk\bin\orangebox\bin\bspzip.exe”
** Parameters: -game “e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod” “E:\Program Files (x86)\Steam\steamapps\benj551\garrysmod\garrysmod\maps est”

usage:
bspzip -extract <bspfile> <blah.zip>
bspzip -extractfiles <bspfile>
bspzip -dir <bspfile>
bspzip -addfile <bspfile> <relativepathname> <fullpathname> <newbspfile>
bspzip -addlist <bspfile> <listfile> <newbspfile>
bspzip -addorupdatelist <bspfile> <listfile> <newbspfile>
bspzip -extractcubemaps <bspfile> <targetPath>
Extracts the cubemaps to <targetPath>.
bspzip -deletecubemaps <bspfile>
Deletes the cubemaps from <bspFile>.
bspzip -addfiles <bspfile> <relativePathPrefix> <listfile> <newbspfile>
Adds files to <newbspfile>.

Valve Software - bspzip.exe (May 19 2009)

** Executing…
** Command: “e:\program files (x86)\steam\steamapps\benj551\sourcesdk\bin\orangebox\bin\vvis.exe”
** Parameters: -game “e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod” “E:\Program Files (x86)\Steam\steamapps\benj551\garrysmod\garrysmod\maps est”

Valve Software - vvis.exe (May 19 2009)
4 threads
reading e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod\maps est.bsp
Error opening e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod\maps est.bsp

** Executing…
** Command: “e:\program files (x86)\steam\steamapps\benj551\sourcesdk\bin\orangebox\bin\vrad.exe”
** Parameters: -game “e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod” “E:\Program Files (x86)\Steam\steamapps\benj551\garrysmod\garrysmod\maps est”

Valve Software - vrad.exe SSE (May 19 2009)

  Valve Radiosity Simulator     

4 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead…
[Reading texlights from ‘e:\program files (x86)\steam\steamapps\benj551\sourcesdk\bin\orangebox\bin\lights.rad’]
[45 texlights parsed from ‘e:\program files (x86)\steam\steamapps\benj551\sourcesdk\bin\orangebox\bin\lights.rad’]

Loading e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod\maps est.bsp
Error opening e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod\maps est.bsp

** Executing…
** Command: Copy File
** Parameters: “E:\Program Files (x86)\Steam\steamapps\benj551\garrysmod\garrysmod\maps est.bsp” “e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod\maps est.bsp”

** Executing…
** Command: e:\program files (x86)\steam\steam.exe
** Parameters: -applaunch 218 -game “e:\program files (x86)\steam\steamapps\benj551\garrysmod\garrysmod” +map “test”

thats the whole log

can any one help???

bspzip is being run instead of vbsp.

Tools / Options… / Build Programs
Change BSP executable to:


$SteamUserDir\sourcesdk\bin\orangebox\bin\vbsp.exe

thank you I’ll try that

[editline]04:14PM[/editline]

yay it worked thanks alot finaly some one saves my hammer