[Hammer] Possible to use L4D2 Entities in HL2-EP2 Editor?

Hey guys, i have a little question

Is it possible to use the “Left 4 dead 2” entities in “HL2 Ep2” editor or is there a way to port them?

as example i need the “beam_spotlight” entity from L4D2 for some maps but its just available in the l4d2/newer source engine (as valve just made it for the l4d2/newer source engine)

! Should this thread already exist anywhere close this one !

I don’t think it’s possible to use entities from one engine branch in another, however I’m pretty sure point_spotlight is the same as beam_spotlight.

Neither is possibly I’m afraid.