Hammer/Source SDK not compiling map

Hello, I have some issues, Hammer isn’t compiling my map:

** Executing…
** Command: “D:\Program\Steam\steamapps\common\GarrysMod\bin\vbsp.exe”
** Parameters: -game “D:\Program\Steam\steamapps\common\GarrysMod\garrysmod” “c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp”

Valve Software - vbsp.exe (Dec 12 2017)
6 threads
materialPath: D:\Program\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp.vmf
ConVarRef mat_reduceparticles doesn’t point to an existing ConVar
Could not locate ‘GameData’ key in d:\program\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
Patching WVT material: maps/rp_vg_mbrp/nature/blendsandsand008b_antlion_wvt_patch
Patching WVT material: maps/rp_vg_mbrp/nature/blenddirtgrass001a_wvt_patch
Patching WVT material: maps/rp_vg_mbrp/nature/blenddirtgrass008b_lowfriction_wvt_patch
fixing up env_cubemap materials on brush sides…
ProcessBlock_Thread: 0…1…2…3…4…5…6…7…8…9…10 (1)
**** leaked ****
Entity infodecal (-3238.46 1416.00 79.97) leaked!

FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (4608.0 5120.0 -59.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (5120.0 4608.0 -59.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (3072.0 4608.0 -59.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (3584.0 5120.0 -59.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (5120.0 3584.0 -59.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (5120.0 2560.0 -59.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (4216.0 1024.0 408.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (4656.0 1024.0 408.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

*** Suppressing further FindPortalSide errors… ***
Processing areas…done (0)
Building Faces…done (0)
Chop Details…done (1)
Find Visible Detail Sides…
Merged 3564 detail faces…done (1)
Merging details…done (1)
FixTjuncs…
Too many t-junctions to fix up! (3212 prims, max 32768 :: 65547 indices, max 65536)

** Executing…
** Command: “D:\Program\Steam\steamapps\common\GarrysMod\bin\vvis.exe”
** Parameters: -game “D:\Program\Steam\steamapps\common\GarrysMod\garrysmod” “c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp”

Valve Software - vvis.exe (Dec 12 2017)
6 threads
reading c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp.bsp
Error opening c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp.bsp

** Executing…
** Command: “D:\Program\Steam\steamapps\common\GarrysMod\bin\vrad.exe”
** Parameters: -both -final -game “D:\Program\Steam\steamapps\common\GarrysMod\garrysmod” “c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp”

Valve Software - vrad.exe SSE (Dec 12 2017)

  Valve Radiosity Simulator     

6 threads
[Reading texlights from ‘lights.rad’]
[45 texlights parsed from ‘lights.rad’]

Loading c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp.bsp
Error opening c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp.bsp

** Executing…
** Command: Copy File
** Parameters: “c:\users\anton\desktop\rp_locality_199758059\maps\rp_vg_mbrp.bsp” “D:\Program\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_vg_mbrp.bsp”

The command failed. Windows reported the error:
“The system cannot find the file specified.”

One of your problems.