Harpoons v2.0
Your classic overpowered harpoon launcher. Launches large harpoons, with a rope attached. Harpoons stick into pretty much everything, including players and NPCs. Once attached, you can reel in the object (or if you attach to something bigger, you can reel yourself up to it, sort of like a winch on a vehicle, or spiderman :P), or detach the rope completely.
Download
http://www.malawar.net/harpoon20.zip
Installation Instructions
Extract to your Garrysmod/AddOns folder
Usage
The STool can be found in the spawn menu, under the (Malawar) in the right panel.
Maximum spawnable multiplayer harpoon launchers can be configured with the sbox_maxharpoons server variable.
http://img186.imageshack.us/img186/7923/harpoonnewfrontnq1.jpg
http://img409.imageshack.us/img409/7071/harpoon1sk0.th.jpg http://img246.imageshack.us/img246/2937/harpoon2bs5.th.jpg
http://video.google.com/videoplay?docid=5811122655980325566&hl=en
Todo
[ul]
[li] Add sounds back in.
[/li][li] Make the rope hang off of the harpoon when you detach, instead of disappearing completely.
[/li][li] Re-add advanced penetration.
[/li][li] Add a force limit to the rope so it can break.
[/li][li] Make unroped harpoons disappear after a set time.
[/li][/ul]
Changelog
2.0
[ul]
[li] Completely rewrote 95% of the code to figure out the farking crash bug.
[/li][li] Squashed said crash bug.
[/li][li] Made rope materials selectable.
[/li][li] Made rope thickness selectable.
[/li][li] You can now fire ropeless harpoons.
[/li][/ul]