This is old. See the new thread:
Changed a lot since I tested it last night… glad to see you added bone selection! Thanks, another great release.
All of a sudden hats became popular…
Very cool though, I like it.
That’s fucking awesome.
Amazing Caps, another awesome thing you give the community.
The time has come for massive player controlled mechs. Attach a container to each foot and wham! Get started.
Ops, I accidentially put the data folder inside the lua folder.
Currently you NEED to select a hat to edit, or it will not work properly.
I demand that this is implemented to Garry’s Mod.
This is amazing.
Oh and client saving does not seem to work.
I’ll try and fix al these bugs tommorow when I wake up.
That’s actually really cool, good work mate!
All I have to say is, yes.
Will future versions perhaps support the ability to use particle systems as well? I would love to be able to make some of the dodads glow or spark or do other cool things.
Only suggestion I have right now is you should change the bodypart select menu so it displays a more user-friendly name (“Head” instead of ValveBiped.etc).
Nice, I always wanted to wear a GLaDOS. Very nice work.
I could help you with the ui, but I’m a bit demobilized at the moment.
Oh my god, This looks awesome.