So I’ve been working on a model for a better half of a year, the rig looks fine from Bender:
but when I export it the model it has this error:
which made the rig bones in the wrong place (or so I thought)… What it turns out what actually happens is that the rig is exported around 2x-3x smaller then it should which is causing the issues!
Maybe I missed something in Blender but I really don’t know what to do now. Any help will be appreciated!
EDIT: Someone suggested on another forum to reset the scale of the rig and rescale it in edit mode!, and that seems to fix it! XP