Hello guys! I need a little help importing a player model into Gmod
I’ve been trying to get a Xenoblade character into Gmod, in order to do that I’ve been following a tutorial (since I’m NEW to this stuff, a complete noob)
this is the tutorial btw (so you can see where I’m having problems)
(made by an user btw)
THE ACTUAL PROBLEM:
So, I’ve done everything the tutorial says but once I open Gmod the player model won’t even be “chooseable” I mean, not even missing textures or the option showing up and having problems with it, is just that the option won’t show up at all
I think I messed up something although I’m sure I’ve done “exactly” what the tutorial says
here are some screenshots so you guys can see how my folders are set up and how both QC and LUA files are written
also I’m not having problems with the textures at the moment (I guess since the 3D model won’t even work lol) but I’ll post these just in case so you can see how the textures are set up
Notice anything strange guys? maybe the 3D model itself was made in the wrong way?
which lead me to this… I know it may be asking a LOT! but can you guys test my 3D model on your machines?
**THE 3d model **(made in 3DS max wich contains the QC file I’ve used)
and here are the textures I’ve used in these 3 formats: TGA (original textures) vtf and vmt
Here’s how the model should look like (an Image from the actual game the 3D model comes from, it being Xenoblade Chronicles )
thanks a lot if you’ve read this far, I really want this to work so I can move on to make the whole cast playable! and even include a whole map from XENOBLADE!
A MAN CAN DREAM!