Alright this is actually a map for Team Fortress 2 but it’s basically the same thing.
So I decompiled a .bsp file of a map (using vmex) into a .vmf file so I could make some changes to the map (don’t worry, I’m not stealing work). So I make my changes and pressed run map, and it gets to a certain part in the compiling and then Hammer just crashes. I can’t post the compile log because there’s no way for me to copy it because it just crashes, unless there’s another way. I didn’t even change any entities, just changed a few walls on buildings and such.