I’ve been playing about with a ragdoll, just combining 2 into one for a personal skin cause I’m bored, it all went smooth but when in 3ds max, it looks like this
But when in-game, it looks like this…?
How could I fix this guys?
Thanks in advance
I’ve been playing about with a ragdoll, just combining 2 into one for a personal skin cause I’m bored, it all went smooth but when in 3ds max, it looks like this
But when in-game, it looks like this…?
How could I fix this guys?
Thanks in advance
make sure the head is weighted properly to the head bone and such. make sure no other bones are trying to use it