Headhack don't correct working in Garry's mod

It was normal working in SDK (include eyeposing, face flexes and physics):

And how it was looking in game:

What I do wrong?

Broken bone link or a bone is being thrown out during compile

Any way to fix it? :open_mouth:
Can post QC here.

You probably need to fix it the models themselves. Also make sure you have the right rootbones and similar.

“Get your head out your ass!” :v: