I don’t know so much about scripting, and The Gmod Wiki has great information, but I’m sure the members of Facepunch have more experience and learned how to do things that aren’t on the wiki, or can manage to explain things better.
Basically, this is what I’m trying to accomplish;
-Different classes, each with different stats/abilities.
-Multiple types of weapons with “class-support”, which changes the stats of the gun depending on the player’s class. Ex. A sniper has 15% more accuracy while aiming. Instead of creating multiple versions of the same weapon just to change the accuracy variable, the player’s class would change the stats of the gun.
-Playermodels are different for each team, meaning a class on 1 team would have a different playermodel than the same class on a different team.
Also, I didn’t make this a request because if somebody gave me the entire code, I wouldn’t have done anything, meaning I deserve no credit. I’m not saying “Oh, can someone make this entire code for me so I can take the credit?”, what I am saying is that feedback, constructive criticism and community help would make this a learning experience rather than a copy-paste waste of time for everyone.
Thanks to all those who decide to help me attempt to do this, I’m trying my best to become a skilled lua coder instead of the noob I am right now.