Help Editing Code

Probably a stupid and simple question… anyway

Im trying to change owner from “Shared” to the player that spawned the car. Can anyone tweak it for me?

[lua]if ply:Team() == TEAM_CAR then
ply:AddMoney(-230)
Notify(ply, 1, 3, “You bought a Jeep for $230”)
local car = ents.Create(“prop_vehicle_jeep_old”)
car:SetModel(“models/buggy.mdl”)
car:SetKeyValue(“vehiclescript”,“scripts/vehicles/jeep_test.txt”)
car:SetNWEntity(“owning_ent”, ply)
car:SetNWString(“Owner”, “Shared”)
car:SetPos(tr.HitPos)
car.nodupe = true
car:Spawn()
car.SID = ply.SID
return “”
else
Notify(ply, 1, 3, “You must be a Car Dealer to buy this.”)
end
return “”
end
AddChatCommand("/buyjeep", BuyJeep)
[/lua]

Replace line 8 with the following.

[lua]car:SetNWString(“Owner”, ply:Nick())[/lua]

thanks

The code would be a lot easier to read if it was indented.

[lua]–Some function
if ply:Team() == TEAM_CAR then
ply:AddMoney(-230)
Notify(ply, 1, 3, “You bought a Jeep for $230”)
local car = ents.Create(“prop_vehicle_jeep_old”)
car:SetModel(“models/buggy.mdl”)
car:SetKeyValue(“vehiclescript”,“scripts/vehicles/jeep_test.txt”)
car:SetNWEntity(“owning_ent”, ply)
car:SetNWString(“Owner”, ply:Nick())
car:SetPos(tr.HitPos)
car.nodupe = true
car:Spawn()
car.SID = ply.SID
return “”
else
Notify(ply, 1, 3, “You must be a Car Dealer to buy this.”)
end
return “”
end
AddChatCommand("/buyjeep", BuyJeep)
[/lua]