Manolis, i’ve posted in one of your threads, i’m sorry if I pissed you off in some way.
But to do levels you will need an SQL Database, it’s a long thing to explain, and the tutorial series explains it much better than I could.
Then to actually give them EXP, you’d need to define it in clientside, so you’d do if statements for when certain things happen they get exp. If you did set up the SQL correctly, then adding EXP is a peice of cake:
[lua]if thisandthathappens then
LocalPlayer():SetNWInt(“exp”, LocalPlayer():GetNWInt(“exp”) + exptoaddhere )
end[/lua]Add a hook if needed to complete the code, but that would go inside a function.
As for the HUD, that’s pretty simple, just use
To draw the bars and the text to go on it.