[help]Loading up a texture in blender.

Been a while since I posted in this thread.
I recently got my hands on a phoenix wright model rip from UMVC.
When Loaded into 3dsmax, his texture works perfectly.
However, when I open the hair, which opens fine and textured in 3dsmax, I get this.

Is there some way I can load up the texture for it without having to re-map it?