Hey, I’m trying to rope to entities together. I’m not using using bones, sense the props i’m using don’t have bones.
And, this is placed in a existing Entity.
Also, I’m not getting any Results from it. Meaning, no errors. And, the debugging that I did in the code. I get… in console.
Which, I’m suppose to get ENT1 and ENT2 exists… But, I only get one.
Anyways, if you can help that would be greatly appreciated!
if(IsValid(ent) && IsEntity(ent))then local ent1, ent2 = constraint.Rope(self, ent, 2, 0, Vector(0, 0, 0), Vector(0, 0, 0), 200, 0, 0, 2, "cable/cable2", 0); if(ent1 != nil)then print("ENT1 exists!"); end if(ent2 != nil)then print("ENT2 exists!"); end end