Well before i quit gaming last year, i was working on a map that was centered around a dynamic combine assault, in which the combine would find where you were, and assault you once you initiated the assault.
A steamfriend and I were chatting and I have decided to try to remake the map. The only problem is I don’t know how to put my plan into practice. I have a very basic outline drawn up.
There are 3 basic areas: Farm house area, tunnel area, and the bridge area.
The actual playable parts are simple, but the thing is I’m not sure how to bound in the whole mess. I can’t just have a tunnel coming out from a flat farmland, and i don’t want to do the whole boundary displacement thing where you just through a ridge around the whole area.
TLDR how can i work out the boundary of the playable area at the farm area so it doesn’t look like shit but also makes sense