[HELP] My Fast-DL Does not work

Hello
I have a problem. My fast-DL does not work.
The texture map and model etc. … not downloaded! themselves.
Please help me!

(sorry if this is poorly written I am French)



log			on

hostname "[FR]╠Death-Run╣[Fast-DL][Shop][Models][Hats]"
rcon_password "example"
sv_password ""
sv_region 3
sv_lan 0
sv_logbans		0
sv_logecho		0
sv_logfile		1 
sv_log_onefile		0
sv_noclipspeed		5
sv_noclipaccelerate	5
sv_downloadurl "http://example/gmod-dl/"
sv_allowdownload 1
sv_allowupload 1
net_maxfilesize 999
sv_loadingurl "http://example/Load/?id=%s"
exec "banip.cfg"
exec "banid.cfg"

sbox_allownpcs		1
sbox_godmode		0
sbox_plpldamage		0
sbox_playergod		0
sbox_noclip		0


Ress



if (SERVER) then
  resource.AddFile( "models/player/agent_47.mdl" )
  resource.AddFile( "models/player/elispolice/police.mdl" )
  resource.AddFile( "models/player/daftpunk/daft_gold.mdl" )
  resource.AddFile( "models/player/daftpunk/daft_silver.mdl" )
  resource.AddFile( "models/ninja/vaas.mdl" )
  resource.AddFile( "models/ninja/vaas_arms.mdl" )
  resource.AddFile( "models/elispolice/police.mdl" )
  resource.AddFile( "materials/vgui/entities/npc_epoliceally.vmt" )
  resource.AddFile( "materials/vgui/entities/npc_epoliceenemy.vmt" )
  resource.AddFile( "materials/vgui/entities/npc_epoliceenemy.vtf" )
  resource.AddFile( "materials/models/player/elis/po/cleaner_face_e.vmt" )
  resource.AddFile( "materials/models/player/elis/po/cleaner_face_e.vtf" )
  resource.AddFile( "materials/models/player/elis/po/cleaner_face_e_n.vtf" )
  resource.AddFile( "materials/models/player/elis/po/estuche.vmt" )
  resource.AddFile( "materials/models/player/elis/po/estuche.vtf" )
  resource.AddFile( "materials/models/player/elis/po/hand_white_a.vmt" )
  resource.AddFile( "materials/models/player/elis/po/hand_white_a.vtf" )
  resource.AddFile( "materials/models/player/elis/po/hand_white_a_n.vtf" )
  resource.AddFile( "materials/models/player/elis/po/nypd_body_a_coat.vmt" )
  resource.AddFile( "materials/models/player/elis/po/nypd_body_a_coat.vtf" )
  resource.AddFile( "materials/models/player/elis/po/nypd_body_a_coat_n.vtf" )
  resource.AddFile( "materials/models/player/elis/po/nypd_legs_a.vmt" )
  resource.AddFile( "materials/models/player/elis/po/nypd_legs_a.vtf" )
  resource.AddFile( "materials/models/player/elis/po/nypd_legs_a_n.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_arms_d.vmt" )
  resource.AddFile( "materials/models/player/agent47/agent47_arms_d.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_arms_n.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_gloves_d.vmt" )
  resource.AddFile( "materials/models/player/agent47/agent47_gloves_d.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_gloves_n.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_gun_d.vmt" )
  resource.AddFile( "materials/models/player/agent47/agent47_gun_d.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_gun_n.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_head_d.vmt" )
  resource.AddFile( "materials/models/player/agent47/agent47_head_d.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_head_n.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_holster_d.vmt" )
  resource.AddFile( "materials/models/player/agent47/agent47_holster_d.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_holster_n.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_legs_d.vmt" )
  resource.AddFile( "materials/models/player/agent47/agent47_legs_d.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_legs_n.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_shirt_d.vmt" )
  resource.AddFile( "materials/models/player/agent47/agent47_shirt_d.vtf" )
  resource.AddFile( "materials/models/player/agent47/agent47_shirt_n.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/armwraps_c.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/armwraps_c.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/armwraps_n.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/detail.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/dt_leather.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/eyeball.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/eyeball_l.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/eyeball_r.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/eyelash.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/eyelash.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/eyelash1.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/eyelash1.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/facialhair.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/facialhair.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/facialhair1.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/facialhair1.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/mohawk.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/mohawk.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/mohawk1.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/mohawk1.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/notexture.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/teeth.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/tex_0018_5.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/tex_0046_0.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/vaas_face_c.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/vaas_face_c.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vaas_face_n.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vboot_c.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/vboot_c.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vboot_n.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vlower_c.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/vlower_c.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vlower_n.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vskin_c.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/vskin_c.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vskin_n.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vteeth_c.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/vteeth_c.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vteeth_n.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vupper_c.vmt" )
  resource.AddFile( "materials/models/ninja/vaas/vupper_c.vtf" )
  resource.AddFile( "materials/models/ninja/vaas/vupper_n.vtf" )
  resource.AddFile( "materials/models/daftpunk/dafthelmet.vmt" )
  resource.AddFile( "materials/models/daftpunk/dafthelmets.vmt" )
  resource.AddFile( "materials/models/daftpunk/dafthelmets.vtf" )
  resource.AddFile( "materials/models/daftpunk/dafthelmets_n.vtf" )
  resource.AddFile( "materials/models/daftpunk/dafthelmet_animation.vtf" )
  resource.AddFile( "materials/models/daftpunk/dafthelmet_normal.vtf" )
  resource.AddFile( "materials/models/daftpunk/dafthelms_animation.vtf" )
  resource.AddFile( "materials/models/daftpunk/daft_hand.vmt" )
  resource.AddFile( "materials/models/daftpunk/daft_hand.vtf" )
  resource.AddFile( "materials/models/daftpunk/daft_hands.vmt" )
  resource.AddFile( "materials/models/daftpunk/daft_hands.vtf" )
  resource.AddFile( "materials/models/daftpunk/daft_hands_n.vtf" )
  resource.AddFile( "materials/models/daftpunk/daft_hand_normal.vtf" )
  resource.AddFile( "materials/models/daftpunk/daft_suit.vmt" )
  resource.AddFile( "materials/models/daftpunk/daft_suit.vtf" )
  resource.AddFile( "materials/models/daftpunk/daft_suit_n.vtf" )
  resource.AddFile( "materials/engine/blue_eye.vtf" )
  resource.AddFile( "materials/engine/eye-ambient.vtf" )
  resource.AddFile( "materials/engine/eye-cornea.vtf" )
  resource.AddFile( "materials/engine/eye-extra.vtf" )
  resource.AddFile( "materials/engine/eye-iris-black.vtf" )
  resource.AddFile( "materials/engine/eye-iris-blue.vtf" )
  resource.AddFile( "materials/engine/eye-iris-brown-dark.vtf" )
  resource.AddFile( "materials/engine/eye-iris-brown.vtf" )
  resource.AddFile( "materials/engine/eye-iris-green-light.vtf" )
  resource.AddFile( "materials/engine/eye-iris-green.vtf" )
  resource.AddFile( "materials/engine/eye-reflection-cubemap-.vtf" )
  resource.AddFile( "materials/engine/eyeball_l_ambient.vtf" )
  resource.AddFile( "materials/engine/eyeball_r_ambient.vtf" )
  resource.AddFile( "materials/engine/noise-blur-256x256.vtf" )
  resource.AddFile( "maps/deathrun_akai_final.bsp" )
  resource.AddFile( "maps/deathrun_amazon_b3.bsp" )
  resource.AddFile( "maps/deathrun_arduous_final_fixed.bsp" )
  resource.AddFile( "maps/deathrun_aztecan_finalb3.bsp" )
  resource.AddFile( "maps/deathrun_blood_final.bsp" )
  resource.AddFile( "maps/deathrun_demolition_texture_b7.bsp" )
  resource.AddFile( "maps/deathrun_dust_b3.bsp" )
  resource.AddFile( "maps/deathrun_erotischer.bsp" )
  resource.AddFile( "maps/deathrun_gyro_v6.bsp" )
  resource.AddFile( "maps/deathrun_hallsofmadness_v2.bsp" )
  resource.AddFile( "maps/deathrun_iceworld_v2.bsp" )
  resource.AddFile( "maps/deathrun_imperialtomb_b1.bsp" )
  resource.AddFile( "maps/deathrun_indianajones_v4.bsp" )
  resource.AddFile( "maps/deathrun_italyrats_final.bsp" )
  resource.AddFile( "maps/deathrun_labrats.bsp" )
  resource.AddFile( "maps/deathrun_madness_v3.bsp" )
  resource.AddFile( "maps/deathrun_marioworld_final.bsp" )
  resource.AddFile( "maps/deathrun_mirage_v1.bsp" )
  resource.AddFile( "maps/deathrun_no_hope_v3.bsp" )
  resource.AddFile( "maps/deathrun_parking_garage.bsp" )
  resource.AddFile( "maps/deathrun_poker_final5.bsp" )
  resource.AddFile( "maps/deathrun_prison_break.bsp" )
  resource.AddFile( "maps/deathrun_ramesses_revenge_v3.bsp" )
  resource.AddFile( "maps/deathrun_rooftops_final.bsp" )
  resource.AddFile( "maps/deathrun_silenthill_v2.bsp" )
  resource.AddFile( "maps/deathrun_sections_fix.bsp" )
  resource.AddFile( "maps/deathrun_sk_jail_v3.bsp" )
  resource.AddFile( "maps/deathrun_static_final.bsp" )
  resource.AddFile( "maps/deathrun_t9s_warehousebeta.bsp" )
  resource.AddFile( "maps/deathrun_temple_v2.bsp" )
  resource.AddFile( "maps/deathrun_text_cp_v4_fix.bsp" )
  resource.AddFile( "maps/deathrun_tp_percolate_oreo.bsp" )
  resource.AddFile( "maps/deathrun_underconstruction_v5.bsp" )
  resource.AddFile( "maps/deathrun_warehouse_final.bsp" )
  resource.AddFile( "maps/dr_minecraft.bsp" )
end



(User was banned for this post ("wrong section/stop posting in all bold" - postal))