[Help needed] TTT Gold Deagle weapon for traitors

Hey guys i wanna add a custom traitor weapon to our dedicated ttt server a 1 shot 1 kill 1 bullet only golden deagle i have the skin i want http://www.mediafire.com/?lwvyzogmvvm2z0p but im terrible with lua iv read eveything on badking and theres still bits that i cant get is it possible for anyone to make the basic lua for me and rename the files needed and tell me where to place them in the server folders aswell so the lua will access the right files any help would be great guys if you charge for the work tell me your price

did you type that without taking a breath? no one is going to give you free code by the way, experiment with it

I did say if you charge for the work tell me your price

http://forum.facepunch.com/showthread.php?t=1193966

Look through the other weapons code, this would literally take one changed variable to make it OHK


if SERVER then
   AddCSLuaFile( "shared.lua" )
end
   
SWEP.HoldType			= "pistol"

if CLIENT then
   SWEP.PrintName			= "Golden Deagle"			
   SWEP.Author				= "TTT"

   SWEP.Slot				= 1
   SWEP.SlotPos			= 1

   SWEP.Icon = "VGUI/ttt/icon_deagle"
end

SWEP.Base				= "weapon_tttbase"

SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.AutoSwitchTo = false

SWEP.Kind = WEAPON_PISTOL
SWEP.WeaponID = golden_deagle -- We change this from the actual deagle ID as to prevent any issues.

SWEP.Primary.Ammo       = "AlyxGun" -- hijack an ammo type we don't use otherwise
SWEP.Primary.Recoil			= 6
SWEP.Primary.Damage = 1337 -- Because face it, we saw this coming. We knew it would be like this. 
-- Also because they only have 100 health but still, you left it open
SWEP.Primary.Delay = 0.6
SWEP.Primary.Cone = 0.02
SWEP.Primary.ClipSize = 1
SWEP.Primary.ClipMax = 1
SWEP.Primary.DefaultClip = 1
SWEP.Primary.Automatic = true

SWEP.Kind = WEAPON_EQUIP
SWEP.CanBuy = {ROLE_TRAITOR} -- only traitors can buy
SWEP.LimitedStock = true -- only buyable once
SWEP.WeaponID = golden_deagle

SWEP.AutoSpawnable      = false
SWEP.AmmoEnt = "none"
SWEP.Primary.Sound			= Sound( "soundfilehere" )
SWEP.ViewModel			= "viewmodelyouwanthere"
SWEP.WorldModel			= "weaponmodelyouwanthere"

SWEP.IronSightsPos 		= Vector( 5.15, -2, 2.6 )

Then just put it in its own folder probably named weapon_ttt_goldendeagle in gamemode/terrortown/gamemode/entities/weapons/ and there you go.