[Help pls] A floating piece of shirt in front of player

Hi all! I’ve recently started to learn modeling and I’m aiming to be america’s top model. What I’m trying to do is to replace the crowbar model with an axe model I made in blender. The problem I’m having is with day of defeat: source player models. When player has that skin on him he has a floating piece of shirt in front of him. Any other player model works fine. My qc file looks like this: https://pastebin.com/C3MU12xQ. Any ideas on what might be causing this? I’ve checked the bones and stuff and I can’t figure it out. Pls help a noob.

Image of the bug:

https://steamuserimages-a.akamaihd.net/ugc/838084612819070491/CD4316E32A239DF45855314FEEDFFAAEFB9FB65C/

Are you using c_hands/UseHands on your SWEP code ??? If yes this has more to do with the rigging of the player model viewmodel hands(considering you said it only occurs on this one).