There you have it. In the distance you can see lines running across the grass and walls and it’s even more obvious under the arch to the right.
No, they are not clippings and the brushes touch eachother. How do I get rid of these lines?
And, it’s not my video settings, other people see the lines too.
In the middle of the wall (about 32 units above the red part) there’s a line, why don’t these textures flow into eachother as nicely as in say, gm_construct?
(This might have to do with the same problem as 1)
The shadows of props you spawn seem to point in another direction than the environment lighting.
PS: It’s my third map ever.