umm i want to make an entity called Black suit. ( Entity that changes ur playermodel even if the darkrp job has it own.) i have the playermodel for it
http://www.garrysmod.org/downloads/?a=view&id=65897
do i need to use something like this or?
util.PrecacheModel( "models/Player/suits/male_07.mdl" )
function GM:PlayerSetModel( ply )
ply:SetModel( "models/Player/suits/male_07.mdl" )
end
i have no idea how to code i know how to change values and how to fix them a really small amount but how can i make suit that changes ur playermodel and nothing else o.o