Could anybody point me in the right direction to getting the textures applied to the Smd file in xsi? I have decompiled the mdl file and imported it into XSI with Valvesource tool. I get the model in but I don’t know how to get it’s original textures applied to it. I have googled this until my eyes bled and haven’t found a good tutorial.
Maybe I don’t even need to get the textures in XSI? I am trying to add animations to a ragdoll. Can I just recompile it with in the same folder as the skins?
Any help would be great.