Help with lighting

I’m a beginner working on my first map, and I’ve run into a problem.

Basically, I’ve created a light_spot entity which doesn’t seem to show up in-game.

Here it is in Hammer:

Here it is in-game:

Help appreciated :slight_smile:


its probably working

light spots are just dim unless you make the brightness high

if you turn off shadows for those props and itll look better, just click the prop then go to disable shadows and dropdown to yes

Use a high brightness, a good starting value is 1000-1500
Don’t be afraid to go higher, spots need another standard of value to have the same effect as a simple light.

Nope :frowning:

[editline]11th June 2013[/editline]

Never mind, I figured it out.
The light really was working, but the foliage props on the wall simply cannot be affected by it and remain black in that environment.

Disable shadows on the wall foliage.

Yep, that did it. Thanks @Meekal and @Rocketsurgery

[editline]11th June 2013[/editline]

The leaves are still a bit dark though.

You could try moving the light up higher. Is the light like a lamp post or something?

As a tip, dont put the center of a light inside an object.