Ok i’m working on a project code name project dorris.
ATM i cant reveal what the project is about so i cant tell you really what i’m trying to make so ill ask a similar question that will return an answer i can make use of.
Ok what im trying to do is make a vgui panel.
It will list down the side all the scripted entity’s installed on the server.
then next to every single one it will have 2 buttons: Spawn & Remove.
When you press spawn it will run a function called spawn( ent.ClassName )
When you press Remove it will run a function called remove( ent.ClassName )
(Scroll bars down if posible)
ent.classname will be the class name of the scripted entity corresponding to the buttons.
EXAMPLE:
[ label ] [ button ] [ button ]
[ Hover Drive ] [ spawn ] [remove ]
[ balloon dep ] [ spawn ] [remove ]
[ box of pie ] [ spawn ] [remove ]
It doesn’t have to look cool just run its purpose. Ill be back later tomorrow to check on this thread.