Hello, this probably doesn’t deserve it’s own thread, but there is no megathread.
Anyways what I have is a tree model. It has 2 materials, MaterialA.vmt and MaterialB.vmt
I wanna have a skin that replaces A and B with MaterialC.vmt and MaterialD.vmt
Skin1: MaterialA.vmt and MaterialB.vmt
Skin2: MaterialC.vmt and MaterialD.vmt
How would I go about editing the qc file for that? (valve wiki confuses me)