USA Test Server: helpzombies.nuclearfallout.net:27015
It combines all the elements in a game that I think are fun.
A group of players must survive a zombie onslaught for as long as possible.
Mappers may add levels that can be unlocked at certain waves.
Mappers may force the game to start.
Money is given out when players kill zombies or pick up loot boxes.
When loot boxes are opened, a weapon will replace one of their current loadouts.
Health packs will heal a small amount of the player’s health.
Just gives ammo/metal.
Before spawning or when dead, players are able to choose their loadouts. The player can also toggle their loadouts at the spawn zone.
When buying new weapons, the player must specify a new slot for their weapons.
• Shambler/Slow zombies.
• Fast zombies.
• Toxic zombies, throws toxic waste at you.
• Exploding headcrabs, runs at you and explodes in a proximity. Glows green.
• Mechanic Zombie, high damage, throws things at you.
• Portable Spawnzones
• Fire Pit
Old Help! Zombies! OP is saved down here. New OP because the game has changed a bit.