So, I just need to know if I need to make a vmt if i’m going to hex a prop. Right now there’s only a vtf for the texture I’m replacing. I’ve renamed everything, edited the mdl with a hex editor, so is there anything else? Any tutorial in case I’m doing anything wrong?
copy the original vmt and rename it the same as the vtf. then open the vmt with notepad or whatever and change the name there to
Ah, okay. Thanks for the help.
Waaaaaaait a second, where have I seen that before?
i got that from a hexing tutorial by you, i hope you don’t mind
I’m forever forgetting to change the paths in VMTs when I hex things ^^ (and i’ve hexed literally 100s of models :S)