We’ve all been waiting your next building idea, some of us more than others (The architects of the groups).
Really curious what you have in store for us.
Building systems to draw inspiration from (This is more for the community, I’m sure you’ve done your homework)
7 Days to Die - 10x different building materials, different level of defense for each block of the wall. 10x different building parts (Roof hang, corner roof, etc)
Planet Explorers - Different block sizes, 1x, 2x, 4x. Many different shapes, comparable to 7D2D.
Land Mark - Completely free form, you have the tools to manipulate materials/ minerals and you figure out how you want things to look.
The Forest - You place the building/ part and then you dump the materials into the transparent object.
I personally believe that all of these games don’t have the charm of Rust’s system, but they are different in their own ways.
I don’t really have a ‘fix’ and it’s not my place to tell you how to make your game, I just love to play it and I’m dying to know what you’ve been brain storming.
Much love Garry.